"We are gonna need a bigger gun..." - Resistance Member

{{#infoboxbuilder: | 0:Theme = enemy default | 0:MainImageCaption = On | 0:ToggleContentLongerThan = 1000

| 1:Type = Title

| 1:Value = Sheriff

| 2:Type = MainImage

| 2:Value = Sheriff.png
| 2:Label = 

| 3:Type = Line

| 3:Label = Special ability
| 3:Value = Shock wave punch

| 4:Type = Line

| 4:Label = Weakness
| 4:Value = Hard to miss

| 5:Type = Line

| 5:Label = Survivor's quote
| 5:Value = "When he smashed the ground I felt like he was just next to me..."


The Sheriffs are muscular-like zombies in Unkilled.

Description[edit | edit source]

One thousand pounds of pure rage and bloodlust. The Sheriff is one of the most dangerous foes you will encounter in the world of UNKILLED. The virus gave him not only superhuman strength and endurance but also other abilities like basic fire manipulation.

Tips[edit | edit source]

To beat Sheriff you are going to have to be constantly on the move. Not only will he break every bone in your body but his shock wave punch* range attack might catch you off guard. Keep strafing left and right and don't stop firing your weapon. Melee combat is not advised. Sheriff’s biggest strength is also his weakness. It is very difficult to miss a target this big.

Variants[edit | edit source]

In Skirmish Ops you are going to have to face different variants of Sheriff. Each deadlier than the one before.

*Skirmish Ops version of Sheriff is not able to perform a shock wave punch.

Name Appearance Statistics Abilities Description
Power: 20

Damage: 15

Walk Speed: 2.2 m/s

Health: 300

Damage: 15

Super melee punch 1000 pounds heavy and usually towering 7 feet. Sheriff is big juicy target that can soak up lots of damage.
Power: 35

Walk Speed: 2.2 m/s

Health: 300

Damage: 15

Range Damage: 20

Range: 23 m

Super melee punch

Shock wave punch

Even bigger and deadlier than Sheriff. Having up to 1100 pounds and 8 feet, Deputy towers over the other zombies. With the remains of his sanity he managed to strap improvised armor to his chest.
Power: 50

Walk Speed: 2.5 m/s

Health: 1000

Damage: 20

Range Damage: 25

Range: 40 m

Super melee punch

Shock wave punch

The deadliest of Sheriff-type monsters. His increased muscle density means he is almost impenetrable with bullets. Using explosives is advised. Marshalls usually weight around 1300 to 1500 pounds and reach up 9 feet.

Trivia[edit | edit source]

  • He is the first boss in the game.
  • He is the weakest special zombie in the game.
  • His hands seems to be burning.
  • Higher levels are called Deputy and Marshal.
  • He can stand with two legs despite his weight is 1000 pounds.
  • Sherrif cannot make a shockwave punch.

Gallery[edit | edit source]

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